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Category: UE Projects

Global Game Jam 2021 (Trials Of Unrest)

Global Game Jam 2021 (Trials Of Unrest)

Due to the pandemic, Global Game Jam 2021 was held entirely virtually this time around. I would normally make the ~45 minute drive to a local college that hosts one of the largest jam sites in my area to find a group to work with. This time I used, Discord, Google Drive and Perforce to accomplish everything I needed to do and I hope that the people who run GGJ decide to allow a hybrid of in person and remote…

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Mini Jam 58: Neon (Light Riders)

Mini Jam 58: Neon (Light Riders)

Light Riders was the game that I created for Mini Jam 58: Neon, with a limitation of Money being a core mechanic. I had the pleasure of working with another small team this time around, a Composer and a Programmer. I greatly enjoyed working with the “Neon” theme for this game jam and had a ton of fun building the materials and decals for the level. We also implemented Money as a mechanic (not really a core mechanic in this…

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Mini Jam 56: Sky (Donut Libre)

Mini Jam 56: Sky (Donut Libre)

Mini Jam is a smaller game jam organization where they do jams every couple of weeks. They give you the theme about a week before hand and give you a limitation right as the jam begins. For this jam, the theme was Sky and the limitation was “2 randomly chosen words.” The words were “Donut” and “Warzone” which as you can imagine would throw a wrench in most people’s ideas that they may have pre-planned. I had a difficult time…

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Global Game Jam 2020 (Project Babysitter)

Global Game Jam 2020 (Project Babysitter)

This was my first attempt at a game jam using UE4 and the 4th Global Game Jam (GGJ) I participated in. I like to go to UNC Chapel Hill to participate in person for these so I made the trip out there and met up with a composer friend who wanted to do the music for the game. We watched the opening video where GGJ tells everyone what the theme is going to be, it was “repair”. We then tried…

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