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Seth Rolfe's Game Design Portfolio
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    • Metal Shell: Neon Pulse
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    • Defender (Atari Remake)
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    • Resonance GGJ 2017
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    • Conspiracy Theory
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    • Mountain Ascent
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    • Ascension GGJ 2016
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Seth Rolfe's Game Design Portfolio

A collection of my professional works as a Game Designer

Galaxy Warrior

Galaxy Warrior

April 5, 2016 srolfe657 Comments 0 Comment

Galaxy Warrior was done for the Programming Foundations II course at Full Sail University.

This was one of my favorite courses I’ve taken so far, not only did I learn about programming but I was allowed to show some of my design skill along the way.

It can be played by selecting this link or the Galaxy Warrior links at the top and right of this page.

https://sethrolfe.com/wp-content/uploads/Galaxy%20Warrior%20WebGL/index.html


Unity Projects
C#, rolfe, seth, shooter, space, unity, webgl

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Seth Rolfe

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“The game designer shouldn’t be making a world in which the player is just a small part. The player’s the boss; it’s your duty to entertain him or her.” – John Carmack

As you’ve probably guessed after reading the above quote, I am a game designer who seeks to deliver players a lasting and memorable experience through video games. I believe that video games are the ultimate form of entertainment in that they allow for interactions beyond the capability of books or film.

I graduated from Full Sail University in 2017 where I studied game design and received the honor of being my class's Valedictorian.

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